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Fundamentals of Computer Graphics, Second Edition
by
Peter Shirley, Michael Ashikhmin, Michael Gleicher, Steve Marschner, Erik Reinhard, Kelvin Sung, William B. Thompson, Peter Willemsen
Price: $94.00
Availability: In stock.
Summary
The second edition of this widely adopted text includes a wealth of new material, with new chapters on Signal Processing (Marschner), Using Graphics Hardware (Willemsen), Building Interactive Graphics Applications (Sung), Perception (Thompson), Curves (Gleicher), Computer Animation (Ashikhmin), and Tone Reproduction (Reinhard).
Maintaining the strengths of the first edition, the authors present the mathematical foundations of computer graphics with a focus on geometric intuition, allowing the programmer to understand and apply those foundations to the development of efficient code.
Details
ISBN: 978-1-56881-269-4
Year: 2005
Format: Hardcover
Pages: 652
Web Site:
http://www.cs.utah.edu/~shirley/books/fcg2/
Reviews
Computing Reviews (External Link)
May 2006
“This book is highly recommended as either a textbook for a course in computer graphics or as a reliable and wide-ranging handbook for those developing graphics applications. The book provides a firm foundation in the field that enables programmers to readily apply its content to a variety of graphics packages across a wide spectrum of platforms.”
Buchkritik (PDF)
May 2006
“The book has become a common pendulum of computer graphics that covers all important subjects from scene graphics to l-systems from event governed programming to data visualization in a compact, clear and competent way. ”
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