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News & Reviews

Technology Review's TR 35 (External Link)

Metaprogramming GPUs with Sh

August 2008

Stefanus Du Toit, co-author of Metaprogramming GPUs with Sh is on this year’s list of the top science and technology innovators under the age of 35.


California Bookwatch

Multiplayer Gaming and Engine Coding for the Torque Game Engine

August 2008

Game programmers receive an in-depth, advanced guide to getting the most out of the Torque Game Engine, and comes from a long-time Torque programmer and trainer who knows his stuff. Discussions and descriptions of the components of the program teach how to make better games – and even how to modify the engine and source code itself. Computer libraries strong in gaming will know of Torque – and will value this important guide.


California Bookwatch

Dungeons and Desktops

August 2008

Computer role-playing games have moved the traditional board game to the desktop, and includes a cast of popular games: while many books cover rules and playing, few provide the essential overall history of the genre’s development and evolutionary process. DUNGEONS AND DESKTOPS: THE HISTORY OF COMPUTER ROLE-PLAYING GAMES surveys not only game development and milestones, but issues affecting the industry and playing computer role-playing games. From how players create and interact with characters to the ethics of good and evil in gameplaying, DUNGEONS AND DESKTOPS is an outstanding choice for any high school to college-level collection catering to computer gaming fans.


Mathematical Reviews (PDF)

Making Mathematics with Needlework

August 2008

For the mathematically-minded readers who know about and practice the fiber arts, this is a nice source of ideas and information … almost any reader will learn about both art and mathematics in this well-organized and amply-illustrated book.


Mathematical Reviews (PDF)

Summa Summarum

August 2008

The book is quite comprehensive and discusses a host of techniques from the classical ideas of Euler to the modern ideas of R. W. Gosper, Jr., H Wilf, and D. Zeilberger, of how to simplify finite sums that are likely to appaer in teh course of one’s work. … This work should prove to be an invaluable aid to students and researchers working in all areas of mathematics. Teh author’s ’hope is to find this summa on your desk—just as Thomas’s original was found on teh altar!’ and teh reviewer agrees.


Mathematical Reviews (PDF)

Applied Iterative Methods

August 2008

This book gives an overview of [inverse] problems and techniques for the solution of industrial inverse problems arising in acoustic signal processing, optical imaging and medical tomography. Byrne has made significant contributions to this area for some time, and many of these important results are collected in this book. The methods are analyzed on a sound mathematical functional analytical basis… . The book can be used as a text for a graduate-level course on interative methods for linear systems for mathematicians, computer scientists or engineers. The presentation is very clear.


Gamertell (External Link)

Professional Techniques for Video Game Writing

August 2008

If you are a starting writer already looking for work in a still growing industry, now might be a good time to check out Professional Techniques for Video Game Writing. … What the book does do very well is put everything into amazing context. You definitely get the impression that these writers have had to deal with many types of situations.


L'Enseignement Mathématique (PDF)

Making Mathematics with Needlework

August 2008

Beautifully illustrated, and with complete patterns and the mathematics behind each project, this book successfully connects the worlds of matheamtics and the fiber arts… . Making Mathematics with Needlework will inspire mathematicians, mathematics educators, and crafters.


L'Enseignement Mathematique (PDF)

Applied Iterative Methods

August 2008

With an emphasis on the technique’s broad spectrum of practical applications, Charles Byrne’s Applied Iterative Methods provides a thorough treatment of the iterative approach, one of the most fundamental processes used in numerical analysis. … Unique in its cohesive treatment of a diverse array of algorithms, this book serves as a self-contained guide for those interested in exploring the many applications ofthis technique.


L'Enseignement Mathematique (PDF)

The Presidential Election Game, Second Edition

August 2008

The Presidential Election Game may change the way you think about presidential elections and, for that matter, American politics in general. … Brams adds a new dimension to the study of this important aspect of American politics … [and helps] readers make sense of the complexities of today’s political campaigns.


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