Your cart is empty.
View Cart
Computer Graphics
Computer Science > Computer Graphics
Displaying items 1–10 of 131
| 1. | ![]() |
Advanced Game Development with Programmable Graphics Hardware |
| 2. | ![]() |
Advanced Global Illumination, Second Edition |
| 3. | ![]() |
Advanced High Dynamic Range Imaging: Theory and Practice |
| 4. | ![]() |
Andrew Glassner’s Other Notebook: Further Recreations in Computer Graphics |
| 5. | ![]() |
The Art of Image Processing with Java |
| 6. | ![]() |
Artificial Intelligence for Computer Games: An Introduction |
| 7. | ![]() |
Audio Anecdotes III: Tools, Tips, and Techniques for Digital Audio |
| 8. | ![]() |
Augmented Reality: Placing Artificial Objects in Real Scenes |
| 9. | ![]() |
Cloth Modeling and Animation |
| 10. | ![]() |
Color Imaging: Fundamentals and Applications |












