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1. Game Engine Architecture Game Engine Architecture
by Jason Gregory, Jeff Lander (Editor), Matt Whiting (Editor)
Format: Hardcover
Price: $65.00
2. Fundamentals of Computer Graphics, Third Edition Fundamentals of Computer Graphics, Third Edition
by Peter Shirley, Steve Marschner
Format: Hardcover
Price: $99.00
3. Science for the Curious Photographer: An Introduction to the Science of Photography Science for the Curious Photographer: An Introduction to the Science of Photography
by Charles S. Johnson, Jr.
Format: Paperback
Price: $44.95
4. Logical Labyrinths Logical Labyrinths
by Raymond Smullyan
Format: Hardcover
Price: $49.00
5. Ray Tracing from the Ground Up Ray Tracing from the Ground Up
by Kevin Suffern
Format: Hardcover
Price: $89.00
6. Understanding Real Analysis Understanding Real Analysis
by Paul Zorn
Format: Hardcover
Price: $49.00
7. Differential Geometry of Curves and Surfaces Differential Geometry of Curves and Surfaces
by Thomas Banchoff, Stephen Lovett
Format: Hardcover
Price: $49.00
8. Graphics Shaders: Theory and Practice Graphics Shaders: Theory and Practice
by Mike Bailey, Steve Cunningham
Format: Hardcover
Price: $79.00
9. Data Visualization: Principles and Practice Data Visualization: Principles and Practice
by Alexandru Telea
Format: Hardcover
Price: $69.00
10. Interactive Data Visualization: Foundations, Techniques, and Applications Interactive Data Visualization: Foundations, Techniques, and Applications
by Matthew Ward, Georges Grinstein, Daniel Keim
Format: Hardcover
Price: $89.00

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